watch-cp.py

July 6th, 2010

During software development it’s key to minimize the time between editing code and seeing the results of a change. During web-development the constant tweaking of CSS/HTML/Javascript etc means you’re always reloading the browser to see changes.

At work I do a lot of Java web development, which normally involves compiling code, packaging into a .war file and deploying it to Tomcat (running locally). I make use of the maven tomcat plugin, so it’s just a case of calling maven tomcat:redeploy. However it still takes tens of seconds (or more if there are tests to run). For quick tweaks of css it’s nice to be able to short-circuit this process.

Tomcat unpacks the .war file to another directory after the app has been deployed. All the .jsp pages, css and javascript files can be edited in this directory and changes can be seen immediately. However getting into the habit of editing these files within this directory is usually a bad idea, as the files will get overwritten at the next deployment.

We’ve been using compass lately for css and it has a handy command:


    compass watch

That monitors .sass files for changes, then re-compiles them to css as they change, so you can see changes quickly (without needing to manually run compass each time).

So I thought I could do something similar for the editable files within the war file. So I created watch-cp.py. It simply monitors a set of files and/or directories for changes and copies over files that have changed to a source file or directory. To provide a bit of feedback it prints out when it spots a changed file, but beyond that it’s pretty brute-force in it’s approach.

watch-cp.py works in a very similar way to the cp command, but without as many options. For example:


    # recursively copy files from src/main/webapp to tomcat
    watch-cp.py -r src/main/webapp/* ~/tomcat/webapps/mywebapp

This is great as it means I can edit my sass files, have them compiled to css by compass, then copied over to tomcat without needing to intervene. It takes a second sometimes, but it’s fast enough for the most part.

Feel free to fork the gist of watch-cp.py on github.

iPhone Brighton Buses webapp/javascript front-end

July 4th, 2010

Here in Brighton a good number of the bus stops have electronic boards, that tell you when the next buses are due. The data for these boards is available online and even provides data for stops that don’t have the electronic boards. In fact there’s an free iPhone app available, so you can get the data easily on the move.


Brighton Station (Stop B)

After playing around with iPhone javascript apps, I thought it would be interesting to try and create a javascript app for the bus times. I had some specific ideas about how I wanted the app to work. I was also keen on trying out some more “HTML 5″ tech. Plus I do like things to be (at least in principle) cross-platform, so this has a chance of working ok on Android phones (though I’ve not tested it on one).

There are still a few rough edges, but you can try out the app yourself at:

It will prompt you to add a stop. If you type in the text field, you’ll get a list of stops that match. If your browser supports geo-location, you’ll also see a “Find nearby” button, which will list the nearest few stops.

I had the pleasure of demoing this app at the Async Javascript show’n'tell last month. I quickly outlined how it worked, which involves the following:

Getting the data

The buses.co.uk site has an API, which I used to scrape all of the bus stops in Brighton. I chose to scrape the update data from the website itself though, as I couldn’t get the API to give me the combined services for each stop (so you can see when the next 7 and 81 are coming for example). There are typically two stops for each name – one either side of the road. The updates are for both directions, so I actually merged the stops together – which makes searching easier.

All of the stop data was stored in a single SQLite database – mostly for convenience. The database is used in a read-only method in the actual running app. I’m sure I could use something a bit better, particularly when it comes to the distance queries. Currently, as there are a relatively small number of stops I’m using a brute force method to find the nearest stops, but I’m sure with the use of a proper spatial index this could be done a lot more efficiently. If this was scaled up to work for all stops in the UK, then that would be a necessity.

Geo-location

Initially the geo-location was pretty straightforward – I simply used the getCurrentPosition function and I got a latitude and longitude back. Testing in Firefox and Safari on the mac gave fairly reasonable results. However on the iPhone itself I started to notice it wasn’t very accurate. Sometimes it was out by several 100 metres, meaning that stops I was standing next to were sometimes not showing up at all! I had noticed, in the past, that the built-in map app sometimes has a bit of “lag” in getting an accurate position. So I switched to using watchPosition and polling for the position for several seconds. This worked pretty well, as the initial result would only be vaguely in the right place and then after a few seconds the position would become more accurate and the listing of nearby stops would start to look more sensible.

Look and feel

Originally I’d planned to mimic the look and feel of the iPhone’s built-in weather app. The app is built around a similar concept – you search for bus stops and add them to a list of stops that you can flick through. I tried to get a nice animated sliding action working, but kept on running into trouble on the device itself. In Safari and Firefox the animation all worked ok, but I suspect there’s an issue on the iPhone when you are dragging an area that limits redrawing. In the end I had to ditch the flip/swipe gesture too – interfering with the touch events again seemed to cause some rendering issues on occasion. So instead simply clicking on the left or right of the timetable moves between pages. It’s a slightly less complicated way of doing things, so there’s less that can go wrong really.


Old Brighton No. 5 Bus

Deployment

As this was a nice simple app (on the back-end at least), I decided to take a little time to create a Fabric file to control deployment. The app is hosted on Webfaction, where I have already setup key-based login for ssh. The app is deployed using mod_wsgi with a daemon process, so that one merely needs to copy over the new code, then “touch” the .wsgi file restart the daemon process. Not exactly tricky to do, but making it a one-button process saves making any mistakes.

To trigger the deployment I run my fab file like this:


fab --user=lilspikey --hosts=lilspikey.webfactional.com deploy:webapps/buses/app/

I actually have that in a shell script, that isn’t checked into git, so that the deployment specific username, host name and remote directory aren’t checked into source control. If I wasn’t using key-based login, I’d need to specify a password and I definitely wouldn’t want to check that into git!

Source code

You can get the source code on github in my buses repository.

Chumby to Arduino communication using PySerial

June 26th, 2010

So here are a few notes on getting a Chumby to talk to an Arduino using PySerial (and Python). It’s pretty easy, but I’ll document it to make it obvious. As the Chumby is sometimes a bit slow with a few of these steps, it’s good to know it will work in the end.

First you’ll want Python on the Chumby. At the time the latest version already compiled for the Chumby is Python 2.6, so it’s pretty up-to-date.

Once you’ve got Python installed and on a USB stick you’ll also want to download PySerial – I picked the latest version PySerial-2.5-rc2.

With PySerial expanded and on the USB stick (alongside Python) you’ll want to put the USB stick in the Chumby and connect to it via SSH.

Change to the directory for the USB stick (e.g. cd /mnt/usb).

You should see (at least) two directories, one for Python and one for PySerial:


chumby:/mnt/usb-EC5C-3D0A# ls -l
drwxr-xr-x    6 root     root         4096 Jun 26 21:15 pyserial-2.5-rc2
drwxrwxrwx    4 root     root         4096 Jan 10 13:51 python2.6-chumby

You’re first instinct may be to try and install PySerial via the usual call to python setup.py install. However this appears not to work.

All is not lost though – just manually copy the relevant directory (serial) from PySerial to the python site-packages directory, e.g.:


cp -r pyserial-2.5-rc2/serial python2.6-chumby/lib/python2.6/site-packages/

Know to check that’s worked open a python prompt and try to import the serial library:


chumby:/mnt/usb-EC5C-3D0A# python2.6-chumby/bin/python
Python 2.6.2 (r262:71600, May 23 2009, 22:28:43)
[GCC 4.3.2] on linux2
Type "help", "copyright", "credits" or "license" for more information.
>>> import serial
>>>

If you don’t see any errors (as above) then everything has installed ok.

Next step is to try out connecting an Arduino.

So first off you’ll want to ensure the Arduino has a program that can read from the serial port – to show that everything is working ok. In my case I picked my Morse Code program. This will read bytes from the serial port and toggle the built-in LED (on pin 13), so it’s handy for verifying the serial port is working.

So now you have a program loaded on the Arduino, connect it to the Chumby. The Arduino should get enough power from the Chumby to start up ok.

You need to work out which serial port the Arduino is using on the Chumby. List the tty’s in /dev and pick the most likely looking one (should have USB in it’s name):


chumby:/mnt/usb-EC5C-3D0A# ls /dev/tty*
/dev/tty      /dev/ttyS00   /dev/ttyS02   /dev/ttyS1    /dev/ttyS3
/dev/ttyS0    /dev/ttyS01   /dev/ttyS03   /dev/ttyS2    /dev/ttyUSB0

On my Chumby the serial port was /dev/ttyUSB0.

Now open up a python prompt again and try talking to the Arduino. You’ll need to configure the baud-rate of the serial port to match the program on the Chumby. In my case this was 9600.



chumby:/mnt/usb-EC5C-3D0A# python2.6-chumby/bin/python
Python 2.6.2 (r262:71600, May 23 2009, 22:28:43)
[GCC 4.3.2] on linux2
Type "help", "copyright", "credits" or "license" for more information.
>>> import serial
>>> ser = serial.Serial('/dev/ttyUSB0', 9600, timeout=1)
>>> ser.write('sos')
3

If you are using the same morse code program you should see the LED blink out ‘DOT-DOT-DOT DASH-DASH-DASH DOT-DOT-DOT’ – confirming that the serial port works.

This is really quite handy, as the Chumby is a small low-power Linux server. Coupled with Python this means it’s really easy to get any Arduino based project online, without needing a “normal” computer constantly running. Not quite as self-contained as using an Ethernet Shield, but the Chumby is fairly small, so it and an Arduino will easily sit on a window ledge (for example).

Chumby Podcast Client Source Code

January 9th, 2010

Ok so I blogged about a podcatcher/podcast client for the Chumby quite a while ago (August 2008 to be precise). At the time I said I’d tidy things up and release the source code etc. Well that didn’t quite happen, but I figured I might as well release the source code. So seeing as I’ve been using git a lot lately and github is easy to use I thought that’d I’d best just put online what I had.

So you can now find the hybrid Python, Javascript and Flash Chumby postcast client I dubbed chumbycast, on github. I’m providing the code just for the curious – I’ve had at least one request for it, but I’m not really going to detail too much of how it works. Though some of this is outlined in the original post where I mentioned the project.

I am tempted to revive this project a bit, but probably by trying a different approach. I mostly gave up on this as I was creating a UI on the Chumby in Flash and my Flash skills aren’t exactly great, plus I was trying to use mtasc which hampered things further. Which is not to belittle mtasc – it’s just with limited time and no previous Flash experience I wasn’t exactly helping myself by not using some nice friendly Flash IDE.

I’ve since realised that if I ditched the Flash UI I could probably get quite a bit done. The Python httpserver side of things was pretty easy. So if I focussed on that I would then have a few of ways of providing a UI by hijacking existing functionality on the Chumby.

  • The Chumby runs a httpserver on port 8080 when an ipod is plugged in, which the UI uses to access playlists etc. I could mimic this approach and effectively make the podcast client look like an iPod as far as the Chumby’s UI was concerned. By plugging in a USB stick loaded up with the podcast client everything would behave the same as if you had plugged in an iPod.
  • It’s possible to create playlist files and edit the “My Streams” section programmatically. Each podcast subscribed to would create a matching pls or m3u file and be added to the “My Streams” section.
  • Create a javascript/web UI for controlling the playback and subscriptions to podcasts and other podcast management tasks (like removing old files, manually downloading older episodes etc) from another computer. Possibly adding bonjour/zero-conf support so the Chumby can be browsed to easily

I would need to see whether those first two could be made to work for my purpose, but it would make sense to just use the existing UI on the Chumby – rather than creating a new one. The existing chumbycast code already provides a javascript/web UI for controlling the playback on the Chumby. This was originally done so I could remote control the chumby, but also so that I could easily create and debug an API for the Flash UI to use.

The other major missing feature is allowing the podcasts to be paused part way through. The current client does not support this, as the audio files are streamed and not downloaded. So that would be the first change to make. Now that I’ve dug out the code maybe I’ll be inspired to play around some more. I’ve also been listening to a lot more podcasts (thanks to Huffduffer) so it might happen yet.

Django Batch Select

November 23rd, 2009

So quite a while ago I wrote about avoiding the n+1 query problem with SQLObject. I’ve since been using Django a lot more. In particular at my day job I’ve been improving a Django site we’ve inherited. This particular site suffered from a few too many SQL queries and needed speeding up. Some of the issues related to the classic n+1 problem. i.e. one initial query triggering a further n queries (where n is the number of results in the first query).

A liberal dose of select_related helped. However that was only useful in the cases where a ForeignKey needed to be pre-fetched.

In the case however there was a page that was selecting a set of objects that had tags. The tags for each object were being displayed along side a link to the main object. Given that the initial query returned over three hundred objects, this meant the page was performing another three hundred (plus) queries to fetch the individual tags for each object! Now we could cache the page and that’s was indeed what was being done. The trouble however was when the cache expired. It also made things painful when developing – as I’d typically want to disable caching whilst I’m making changes to pages frequently.

I came up with a specific solution for this project – to perform the initial query, then a second query to fetch *all* of the other tags in one go. The results of the second query could then be stitched into the original results, to make them available in a handy manor within the page’s template.

I took the original idea and made it re-usable and am now releasing that code as Django Batch Select. There are examples of how to use it over at github, but it works a bit like this:


>>> entries = Entry.objects.batch_select('tags').all()
>>> entry = entries[0]
>>> print entry.tags_all
[<Tag: Tag object>]

It’s a very early release – after the result of only a few hours coding, so use with care. It does have 100% test code coverage at the moment and I’m reasonable confident about it working. Please try it out and let me know whether it works for you.

Django simple admin ImageField thumbnail

June 20th, 2009

The Django admin site is one of the best features of Django. It really lets you just get on with building your app, without having to worry too much about how you’ll administer your site.

The defaults are generally pretty good, but it’s often the case that you’ll want to tweak and change it (particularly when you have clients involved). Luckily it’s pretty easy to customize.

One common change that many people will want to do is to display a thumbnail of an uploaded image in the admin. The default image field (when an image has been uploaded) in the admin looks like:

image_field1

and we want to change it to look like this:

image_field2

In my case I had images that I knew would be fairly small so I didn’t need to use any auto-resizing or anything like that. I found this snippet for doing the same task, but decided to simplify it a fair bit and ended up with:


from django.contrib.admin.widgets import AdminFileWidget
from django.utils.translation import ugettext as _
from django.utils.safestring import mark_safe

class AdminImageWidget(AdminFileWidget):
    def render(self, name, value, attrs=None):
        output = []
        if value and getattr(value, "url", None):
            image_url = value.url
            file_name=str(value)
            output.append(u' <a href="%s" target="_blank"><img src="%s" alt="%s" /></a> %s ' % \
                (image_url, image_url, file_name, _('Change:')))
        output.append(super(AdminFileWidget, self).render(name, value, attrs))
        return mark_safe(u''.join(output))

Then to use it I simply override formfield_for_dbfield to return a field that uses that widget for the field I’m interested in:


class MyAdmin(admin.ModelAdmin):
    def formfield_for_dbfield(self, db_field, **kwargs):
        if db_field.name == 'profile_image':
            request = kwargs.pop("request", None)
            kwargs['widget'] = AdminImageWidget
            return db_field.formfield(**kwargs)
        return super(MyAdmin,self).formfield_for_dbfield(db_field, **kwargs)

It’s a fairly straightforward alteration to how the ImageField widget renders in the admin, but it is often a big help to be able to actually see the image in question.

UPDATED: Feb 24th, 2010. Based on Jeremy’s comment below and having upgraded to Django 1.1 I’ve modified this example to remove the “request” param from kwargs before passing it db_field.

Introducing NoteComb

May 18th, 2009

I’ve been writing an application for my other half in recent months to help her organise observations of the children in her class. I’ve actually written two versions of the app. The first was dubbed “Observertron” and in retrospect was overly complex. After a bit of thought I was able to vastly simplify the app, whilst also making it more useful for other purposes beyond making observations.

The app is called NoteComb and is written in Python using wxPython. It’s essentially a specialised text-editor. The core feature is a grep-like search functionality coupled with the ability to edit text in-place during a search. Lines that don’t contain the search terms get hidden, leaving you free to edit the remaining lines as you want:



I’ve decided to take the time and try to package it up “properly”. So NoteComb is available as Mac and Windows apps, complete with icons etc. In fact to “regular” users it should appear that NoteComb is an app like any other – the fact it’s written using Python is largely incidental.

This packaging works pretty well overall and is pretty seamless once the app is downloaded, but it does tend to make for rather large apps. The Windows version when packaged as an installer runs in at about 4Mb, which isn’t too crazy, but the OS X app packed into a compressed DMG file weighs in at 15Mb! At the end of the day the app does include Python + wxPython + various libraries, so it’s not a surprise really, but I guess I was kind of hoping that I might develop in Python and get everything for free…

This is an early version of NoteComb (version 0.2.1), but it’s core functionality is there. Most of the extra work I’ve done has been on adding those little extra bits that aren’t core to the app, but are generally just expected (e.g. remembering previous window positions, copy/paste, undo/redo etc).

So feel free to download NoteComb and give it a go.

Easily setting frame icon from exe file in wxPython

May 1st, 2009

I’ve updated the relevant wxPython wiki page with this info, but thought i’d record it here for posterity too.

I’m currently playing around with writing a wxPython app. It’s at the point where I’m starting to package it into executables to be run without needing Python installed.

Py2exe is the tool I’m using for creating a windows app (and py2app for the mac). It’s possible to specify an icon for the executable you create with py2exe. However it’d be nice if this same icon would be used as the icon for frames created by that app. One could include an extra icon as a resource and load that up, but this seems counter to the whole DRY principle. Instead it’d be better to load the same icon from the executable we have created already.

Consulting the wxPython wiki showed that some enterprising souls had already had a go at doing this, but the solutions there relied on the win32api modules amongst others. My Windows machine didn’t have this module installed (as it was running Python 2.5) and looking at the 2nd solution proposed I saw a way to remove this dependency (and thus decrease the size of the final exe as it would not need to include the extra dll’s etc).

So here’s the sample code, from the wiki, I posted:


import wx, sys

class MyFrame(wx.Frame):
    def __init__(self, parent=None):
        wx.Frame.__init__(self, parent, wx.ID_ANY)
            # set window icon
            if sys.platform == 'win32':
                # only do this on windows, so we don't
                # cause an error dialog on other platforms
                exeName = sys.executable
                icon = wx.Icon(exeName, wx.BITMAP_TYPE_ICO)
                self.SetIcon(icon)

if __name__ == '__main__':
    app = wx.App(redirect=False)
    frame = MyFrame()
    frame.Show(True)
    app.MainLoop()

Basically it uses sys.executable to find the exe we are running in and then gets wxPython to load the first icon it finds from it (which should be the icon of the executable itself). So when you run this directly from python (not packaged), you end up with the icon from the python executable, but when you run the packaged version you get the icon from the exe instead.

It includes the platform check, as otherwise the app throws up an error dialog on the mac and obviously I want this to work on both platforms (and Linux too in the future).

5K Morse Code App Using Capslock LED

March 1st, 2009

This is probably my first attempt at “literary programming”, though using that phrase may be taking liberties a little. In this case by “literary programming” I mean – programming inspired by literature. The literature in question is Cryptonomicon by Neal Stephenson. Cryptonomicon already features a Perl script in it’s pages, but that’s not what I’m talking about here. Instead there’s a chapter later in the book when Randy Waterhouse has been incarcerated. However he’s been given the use of his laptop so that – his captors hope – he will decrypt a key piece of data whilst they are monitoring his screen via Van Eck Phreaking. Randy cottons onto this, so he creates an app that will convert text to morse code and have that morse code emitted via the LEDs on his laptop’s keyboard.

I suddenly decided to have a go at creating such a morse code script for my Macbook and here’s the result in action:


You can test the script out by running this at the command line (from the directory with the script in):

echo 'sos' | python morse.py -led

It depends on libraries that are only found in OS X 10.5 Leopard for controlling the capslock LED.

With a bit of compression it all fits well under 5K of code, so makes a worthy example of a 5K app. The morse part of the app is very simple – apart from the lookup table, it could probably fit into 2-3 lines of code! The bulk of the code is simply concerned with driving the capslock key’s LED via the HID. For this I cribbed heavily from some of Apple’s sample code and converted it to run in Python using ctypes.

The only problem I found was that for some reason they internal keyboard on my Macbook stops responding to the request to change the LED state after several seconds. However using this script with an external USB keyboard worked fine. I guess the internal keyboard has some sort of abuse-prevention built-in.

Python Meet and 5K app reminder

February 7th, 2009

The next Brighton and Hove Python User Meet will be the 18th of February 2009 at the Hampton Arms Farm Tavern. As per usual we’ll be sharing the venue with the Farm. Now that there’s a google group setup for these meets they might happen a bit more often, as Ian and I will no longer be the limiting factor!

A quick reminder too that the next £5app meet is now only a few weeks away on the 3rd of March. Jeremy Keith will be talking about Huffduffer (which I’ve been using a lot for getting great podcasts for the walk home after work) and we’ll be running the 5K app competition. The deadline for the 5K app is the Friday before the event (27th Feb), so there’s just under three weeks left to get something written.

If anyone wants to chat about the 5K app they’re welcome to pop along to the Python User Meet too. I’m more than happy to spend some time helping people get their code under the 5K budget.